Pangoly's blog: a journey through the world of silicon and bits (Page 2)

What's new in DLSS 3.5 and FSR 3
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What's new in DLSS 3.5 and FSR 3

NVIDIA has unveiled DLSS 3.5 with Ray Reconstruction, which further leverages GPU tensor cores to improve ray tracing performance with artificial intelligence. On AMD's side, FSR 3 now includes Fluid Motion Frames technology as a response to DLSS 3 frame generation.

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